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Change Record

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Change History

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Table of Contents

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AUTHOR

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SECTIONS/PAGES AFFECTED

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REMARKS

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1.0

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2001-05-21

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Grega Milcinski, Matej Sekoranja

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All

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Created

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1.1

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2001-09-13

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Marija Jakopin

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All

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Some grammar corrections

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1.2

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2001-12-14

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Grega Milcinski

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All

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Replaced device with DO

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1.3

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2001-04-09

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Bernhard Lopez

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All

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ACSDO incorporated, some appendixes removed.

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2001-04-10

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Bernhard Lopez

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All

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Changes after comments from Gianluca Chiozzi.

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1.4

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2002-10-15

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David Fugate

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All

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New ACSDO macro and new CDB entries. Removed property overriding, as the source is not given in this tutorial. Also adheres to C++ coding standards now.

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1.5

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2002-11-13

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David Fugate

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CDB

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Changed CDB COB entry to reflect changes in maci/cdb modules.

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1.6

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2003-06-06

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David Fugate

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ALL

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Updated for 2.1 releases. Lots of minor fixes.

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1.7

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2003-11-11

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Alessandro Caproni

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All

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Updated for 3.0 releases.

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1.8

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2003-12-01

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Gianluca Chiozzi

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Title

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Changed title from BACI specific to generic ACS Components

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1.9

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2004-04-15

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A. Caproni

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Header and implementation files

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The example uses smart pointers for properties.
Added a little section to show the old implementation with the macro

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1.10

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2004-04-20

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A. Caproni

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Added notes about the cleanUp method

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1.11

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2005-05-12

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A. Caproni

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All

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Updated for ACS4.1

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Introduction

Purpose of the Document

The purpose of this document is to illustrate how to create a simple device server based on ACS. A C++ example is developed step-by-step and the implementation is explained (note: the example code is taken from the ACS software module "acsexmpl" with very few modifications).

This document neither explains architecture in depth, nor the low-level communication between the device server and the physical device. However, it is advisable to get in-depth acquaintance with concepts of the Basic Control Interface, as described in detailed technical document (BACI specification *\[R01\]* and other documents, specified in References).

Note: these instructions are written for programming under UNIX. Programming under MS Windows does not differ very much, but there are some minor changes.


Abbrevations

ACSCo

ACS Component

BACI

Basic Control Interface

CORBA

Common Object Request Broker Architecture

IDL

Interface Definition Language

MACI

Management and Control Interface

CDB

Configuration Database

References

[R01]

ACS Basic Control Interface Specification

Table of Contents

Introduction

Purpose of the Document

The purpose of this document is to illustrate how to create a simple device server based on ACS. A C++ example is developed step-by-step and the implementation is explained (note: the example code is taken from the ACS software module "acsexmpl" with very few modifications).

This document neither explains architecture in depth, nor the low-level communication between the device server and the physical device. However, it is advisable to get in-depth acquaintance with concepts of the Basic Control Interface, as described in detailed technical document (BACI specification *\[R01\]* and other documents, specified in References).

Note: these instructions are written for programming under UNIX. Programming under MS Windows does not differ very much, but there are some minor changes.

Abbrevations

...

ACSCo

...

ACS Component

...

BACI

...

Basic Control Interface

...

CORBA

...

Common Object Request Broker Architecture

...

IDL

...

Interface Definition Language

...

MACI

...

Management and Control Interface

...

CDB

...

Configuration Database

References

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="d715eaab-ef12-40dd-9130-05b0576e4c5e"><ac:plain-text-body><![CDATA[

[R01]

ACS Basic Control Interface Specification
]]></ac:plain-text-body></ac:structured-macro>
(http://kgb.ijs.si/KGB/Alma/Specs/ACS_Basic_Control_Interface_Specification.pdf)

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="74d1a0e9-27aa-4481-962d-4b24bbcbe93a"><ac:plain-text-body><![CDATA[

[R02]

Management and Access Control Interface Specification
]]></ac:plain-text-body></ac:structured-macro>
(http://kgb.ijs.si/KGB/Alma/Specs/Management_and_Access_Control_Interface_Specification.pdf)

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="1459069b-1d73-439b-9ad7-02fede7e4af0"><ac:plain-text-body><![CDATA[

[R03]

Definition of BACI types for ACS1.1 ([http://kgb.ijs.si/KGB/Alma/Specs/Definition_of_BACI_Types_for_ACS1.1.pdf

http://kgb.ijs.si/KGB/Alma/Specs/Definition_of_BACI_Types_for_ACS1.0.pdf])

]]></ac:plain-text-body></ac:structured-macro>

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="992e90fe-d8e7-497b-80cf-76a1de682742"><ac:plain-text-body><![CDATA[

[R04]

Logging and Archiving ([http://kgb.ijs.si/KGB/Alma/Specs/Logging_and_Archiving.pdf

http://kgb.ijs.si/KGB/Alma/Specs/Logging_and_Archiving.pdf])

]]></ac:plain-text-body></ac:structured-macro>

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="4850cc47-ce95-484b-bb31-20b9a462679d"><ac:plain-text-body><![CDATA[

[R05]

Advanced CORBA Programming with (Henning, Vinoski)

]]></ac:plain-text-body></ac:structured-macro>

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="4723e7ee-7d05-4647-8036-63e53b925737"><ac:plain-text-body><![CDATA[

[R06]

C++ Programming Language Third Edition (Stroustrup)
]]></ac:plain-text-body></ac:structured-macro>

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="e0c23f3e-fb3b-43c3-81bc-17fdb070f165"><ac:plain-text-body><![CDATA[

[R07]

(http://kgb.ijs.si/KGB/Alma/Specs/ACS_Basic_Control_Interface_Specification.pdf)

[R02]

Management and Access Control Interface Specification ACS Software Module "acsexmpl"
]]></ac:plain-text-body></ac:structured-macro>
(http://kgb.ijs.si/KGB/Alma/Specs/Management_and_Access_Control_Interface_Specification.pdf)

[R03]

Definition of BACI types for ACS1.1 ([http://kgb.ijs.si/KGB/Alma/Specs/Definition_of_BACI_Types_for_ACS1.1.pdf

[R04]

Logging and Archiving

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="8f9d6ab3-8bc3-4a62-a3be-14d5540e2b74"><ac:plain-text-body><![CDATA[

[R08]

CDB Tutorial ([http://kgb.ijs.si/KGB/Alma/Specs/Logging_and_Archiving.pdf

[R05]

Advanced CORBA Programming with (Henning, Vinoski)

[R06]

C++ Programming Language Third Edition (Stroustrup)

[R07]

ACS Software Module "acsexmpl"

[R08]

CDB Tutorial ([Docs/CDB.pdfhttp://kgb.ijs.si/KGB/Alma/Docs/CDB.pdf])]]></ac:plain-text-body></ac:structured-macro>


Designing a Component

First, we need to know what kind of a device (actually Component) we are writing a device server for. Is it a giant motor, which rotates telescopes, simple power supply, device which throws baked pieces of bread out of a toaster, or an object, residing only on the network, which does something useful? Our part of writing a device server should actually not distinguish much; only variable and method names should be different.
Maybe also the types of variables (double, pattern, read-only, etc.) and methods (synchronous and asynchronous), but that should be all. We have to now consider properties that our Component will maintain and also all possible actions. For example: a simple power supply.

...

2 & 26

The schema defines the TestPowerSupplyACS

7-8

Import the CDB and the BACI schemas

9

Import the PowerSupply schema that we will extend.

10-43

Define the type TestPowerSupplyACS

12

Define the TestPowerSupplyACS to be of PowerSupply type

14-41

Define the current property

17

The current property is a RWdouble property

18-37

Redefine all the attributes of the property.

44

Define the xml element to be of the type defined here (we use the same name for both the elment and the type here but they can be different as shown in the PowerSupply.xsd)

...


Code Block
languagexml
linenumberstrue
<?xml version="1.0" encoding="UTF-8"?>

...


<TestPowerSupplyACS xmlns="urn:schemas-cosylab-com:PowerSupplyACS:1.0"

...


    xmlns:cdb="urn:schemas-cosylab-com:CDB:1.0

...

"
    xmlns:baci="urn:schemas-cosylab-com:BACI:1.0"

...


    xmlns:powerSupply="urn:schemas-cosylab-com:PowerSupply:1.0"

...


    xmlns:testPowerSupply="urn:schemas-cosylab-com:TestPowerSupplyACS:1.0"

...


             xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">

...


  <current xmlns="urn:schemas-cosylab-com:TestPowerSupplyACS:1.0"/>

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  <readback xmlns="urn:schemas-cosylab-com:TestPowerSupplyACS:1.0"/>

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  <status xmlns="urn:schemas-cosylab-com:TestPowerSupplyACS:1.0"/>

...


</PowerSupplyACS>


2 & 26

PowerSupplyACS corresponds to the name specified on line 44 of the XML schema and the schema namespace is also used here.

3-4

Please see 4-5 of the schema.

8-10

current, readback and status properties are defined in TestPowerSupplyACS schema.

...


A simple example: the mount.


We are aware that the power supply example is a bit complicated because we wanted to show how to override some of the default values for the properties. In the acsexmpl module there are several different examples. We briefly show also the case of the CDB configuration files for the mount component example. The mount has for read-only double properties, as you can read in its IDL definition file.
The schema for the mount component See acsexmple/ws/config/CDB/schemas/MOUNT.xsd. is:
1 . is:

Code Block
languagexml
linenumberstrue
<?xml version="1.0" encoding="UTF-8"?>

...


<xs:schema

...


 targetNamespace="urn:schemas-cosylab-com:MOUNT:1.0"

...


 xmlns:xs="http://www.w3.org/2001/XMLSchema"

...


 xmlns="urn:schemas-cosylab-com:MOUNT:1.0"

...


 xmlns:cdb="urn:schemas-cosylab-com:CDB:1.0"

...


 xmlns:baci="urn:schemas-cosylab-com:BACI:1.0" elementFormDefault="qualified" attributeFormDefault="unqualified">

...


 <xs:import namespace="urn:schemas-cosylab-com:CDB:1.0" schemaLocation="CDB.xsd"/>

...


 <xs:import namespace="urn:schemas-cosylab-com:BACI:1.0" schemaLocation="BACI.xsd"/>

...


 <xs:complexType name="MOUNT">

...


 <xs:sequence>

...


     <xs:element name="cmdAz" type="baci:ROdouble"/>

...


     <xs:element name="cmdEl" type="baci:ROdouble"/>

...


     <xs:element name="actAz" type="baci:ROdouble"/>

...


     <xs:element name="actEl" type="baci:ROdouble"/>

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   </xs:sequence>

...


  </xs:complexType>

...


  <xs:element name="MOUNT" type="MOUNT"/>

...


</xs:schema> 


2-19

The schema definition

3

The name space schema defines

4

The type the schema defines

11-16

The sequence with the four read-only properties (see the IDL definition file)

18

Defines the element of the xml file to be of the same type defined in line 10


As expected, the xml defining each component is also very simple:
1 also very simple:

Code Block
languagexml
linenumberstrue
<?xml version="1.0" encoding="UTF-8"?>

...


<MOUNT xmlns="urn:schemas-cosylab-com:MOUNT:1.0"

...


       xmlns:baci="urn:schemas-cosylab-com:BACI:1.0"

...


           xmlns:cdb="urn:schemas-cosylab-com:CDB:1.0"

...


       xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">

...


  <cmdAz />

...


  <cmdEl />

...


  <actAz />

...


  <actEl />

...


</MOUNT>


2-10

The element is of type MOUNT as stated in line 18 of the schema definition

3-5

Import schemas and definitions

6-9

The four properties as stated in line 12-15 of the schema. Their type and default values are argued by the schema definition

...


Header files

(If you are using ALMA directory structure, header files should be located in the <xxxx>/ws/include or <xxxx>/include directory).
Let us now create the C++ header file for the device server. Later, this file has to be included in the implementation file (.cpp). There is not much to do here – you first have to write a standard file header and then make the corresponding "#include"s for all of the properties you will use (note: code marked with *bold should be adapted for new applications):
#ifndef

Code Block
languagecpp
#ifndef acsexmplPowerSupplyImpl_h

...


#define acsexmplPowerSupplyImpl_h

...


 
#ifndef __cplusplus

...


#error This is a C++ include file and cannot be used from plain C

...


#endif

...


 
#include <baciCharacteristicComponentImpl.h>

...


 
#include <acsexmplExport.h>

...


#include <acsexmplPowerSupplyS.h>

...


 
#include <baciROdouble.h>

...


#include <baciRWdouble.h>

...


#include <baciROpattern.h>

...


 
#include <baciSmartPropertyPointer.h>

...


 
using namespace baci;


For ACS Component with characteristic or properties usage, the baciCharacteristicComponentImpl.h file is needed. acsexmplExport.h is used for exporting this example to the Microsoft Windows environement. Also, acsexmplPowerSupplyS.h is automatically generated with tao_idl (it has the same name as the IDL with an "S" appended at the end) and header files for all properties that are used (baciROdouble.h and baciROpattern.h) must be included.
The baciSmartPropertyPointer.h file includes the declaration for the smart pointers. They help to write the component in a clear and reliable way. The following example is written using smart pointers but it is also possible to use the properties without even if we suggest using the smart pointers with properties.

Code Block
languagecpp
#define ON_ACTION    0

...


#define OFF_ACTION   1

...


#define RESET_

...

ACTION2
 
/**
 * The class PowerSupply simulates the behaviour of a power supply.
 * (…doxygen comment…)
 */
classacsexmpl_EXPORT PowerSupply:public virtual CharacteristicComponentImpl,
                                  public virtual POA_PS::PowerSupply,

...


                                  public ActionImplementator
{

Asynchronous call handling implementation requires that action numbers are defined for each call (here on(), off() and reset()).

PowerSupply must inherit from the class CharacteristicComponentImpl because the IDL interface does, ActionImplementator for asynchronous methods, and POA_<name of module in IDL>::<name of interface in IDL> which is auto-generated by tao_idl. The CharacteristicComponentImpl class incorporates standard methods and macros necessary for the CORBA interface implementation and MACI-DLL support.

Now we can define public methods and fields (note: because of inheritance, you should put virtual before the destructor and other methods):

Code Block
languagecpp
public:

...


 
    /**
     * Constructor
     * @param poa poa which will activate this and also all other COBs 
     * @param name Component name
     */
    PowerSupply(const ACE_CString& name, maci::ContainerServices* containerServices);

...


 
    /**
     * Destructor
     */
    virtual ~PowerSupply();
 
    /**
     * Override component lifecycles method
     */
    virtual void 

...

execute

...

() throw (acsErrTypeLifeCycle::LifeCycleExImpl);

...

 
    /* --------------- 

...

[ Action implementator interface 

...

] -------------- */

...

 
    /**

...


     * Action dispatcher function – called from a method inherited from 
     * ActionImplementator class whenever there is an asynchronous method waiting in a
     * queue.
     * (…doxygen comment…)
     */
     virtual ActionRequest 
     invokeAction(int function, BACIComponent* cob_p, const int& callbackID, 
                  const CBDescIn& descIn, BACIValue* value, Completion& completion, 
                  CBDescOut& descOut);
 
    /***
     * Implementation of async. on() method – called by invokeAction 
     */
    virtual ActionRequest 
    onAction(BACICComponent* cob, const int& callbackID, const CBDescIn& descIn, 
             BACIValue* value, Completion& completion, CBDescOut& descOut);
 
    /***
     * Implementation of async. off() method – called by invokeAction
     */
    virtual ActionRequest 
    offAction(BACICComponent * cob, const int& callbackID, const CBDescIn& descIn, 
              BACIValue* value, Completion& completion, CBDescOut& descOut);
 
    /**
     * Implementation of async. 

...

reset

...

() method 

...

 called by invokeAction
     */
    virtual ActionRequest 
    

...

resetAction(BACICComponent * cob, const int& callbackID, const CBDescIn& descIn, 
                BACIValue* value, Completion& completion, CBDescOut& descOut);

...

 

...

 
    /* --------------------- 

...

[ CORBA interface 

...

] ----------------------*/
        

...


    /**

...


     * Switches on the power supply – registers the call to the asynch. queue
     * (…doxygen comment…)
     */    
    virtual void 
    on(ACS::CBvoid_ptr cb, const ACS::CBDescIn & desc)

...


        throw(CORBA::SystemException);

...


  
    /**
     * Switches off the power supply - registers the call to the asynch. queue
     * (…doxygen comment…)
     */ 
    virtual void 
    off(ACS::CBvoid_ptr cb, const ACS::CBDescIn & desc)

...


        throw(CORBA::SystemException);

...


  
    /**
     * Resets the power supply - registers the call to the asynch. queue
     * (…doxygen comment…)
     */ 
    virtual void 
    reset(ACS::CBvoid_ptr cb, const ACS::CBDescIn & desc)

...


        throw(CORBA::SystemException);

...


  
    /**
     * Property current contains the commanded current of the power supply.
     */ 
    virtual ACS::RWdouble_ptr

...

 
   current()

...


        throw(CORBA::SystemException);

...


  
    /**
     * Property readback is the actual current obtained from the physical device.
     */ 
    virtual ACS::ROdouble_ptr

...

 
    readback()

...


        throw(CORBA::SystemException);

...


  
    /**
     * Property status contains the statusof the power supply.
     */
    virtual ACS::ROpattern_ptr

...

 
   status()

...


        throw(CORBA::SystemException);

The private fields usually consist of all variables that are in the program. We use a smart pointer for each property. The type of each smart pointer is a template based on the type of the related property. The smart pointers for the properties take care of all the CORBA detail in behalf of the developer making the programming of a device server easier, faster and safer.

Code Block
languagecpp
private:

...


 
    /// Properties

...


    SmartPropertyPointer<ROdouble> m_readback_sp;

...


    SmartPropertyPointer<RWdouble> m_current_sp;

...


    SmartPropertyPointer<ROpattern> m_status_sp;

...


  
};

...


 
#endif   /* acsexmplPowerSupplyImpl_h */

The execute method is part of the life cycle methods. Ther are four methods for the life cycle. They are defined in acscomponent and can be overridden by the developer.

...

Code Block
languagecpp
    virtual voidinitialize()
      throw(acsErrTypeLifeCycle::acsErrTypeLifeCycleExImpl);

...


 
    virtual voidexecute()
      throw(acsErrTypeLifeCycle::acsErrTypeLifeCycleExImpl);

...


     */

...


    virtual voidcleanUp();

...


 
    virtual voidaboutToAbort();

...


The intialize method is called by the container after instantiating the component i.e. after executing the constructor. The developer should insert here all the code related to the initialization of the component like, for example retrieve connections, read in configuration files orparameters, build up in-memory tables and so on. This method is called before any functional requests can be sent to the component.

 

...

The execute method is called by the container after

...

the initialize to signal that the server has to be ready to accept functional requests.

 

The developer in

...

the execute and the  initializecan throw an exception to signal a malfunction to the container. In this case the exception is catched by the container and the component will be released and unloaded. 

...

The aboutToAbort is called by the container in case of an error and an emergency sistuation requests the component to be destroyed. The developer should insert here the code to handle this situation trying to release resources and so on. This method is called in an emergency situation and there is no warranty that the container will wait its termination before destroying the component.

Finally,

...

the cleanUp method is called by the container before destroying the server in a normal situation. The developer should release all the reasource and perform all the clean up here.

As a guideline, we suggest to leave the constructor and the destructor of the server empty moving the code in the life cycle method. This should help in writing more reliable servers.

There is no need to call the parent life cycle method 

In the power supply component,

...

 execute is the only life cycle method overridden. 

Together with the life cycle methods there is the concept of the state of the component i.e. the component passes through different states during its life, since it is built until it is destroyed. The state is transparent to the user and managed by the ComponentStateManager object that is part of the ContainerServices. The state of the component is managed by the container and must not be accessed nor modified by the developer. For completeness I report here the states that a component can assume, as defined in acscomponent.idl:

COMPSTATE_NEW

This is the initial state of the component

COMPSTATE_INITIALIZING

When the component is executing the initialize method

COMPSTATE_INITIALIZED

When the initialize method terminates

COMPSTATE_OPERATIONAL

When the execute method terminates

COMPSTATE_ERROR

An error occurred

COMPSTATE_DESTROYING

Before executing the cleanUp method

COMPSTATE_ABORTING

Before executing the aboutToAbort method

COMPSTATE_DEFUNCT

Before destroying the component

...

Implementation files

(If you are using ALMA directory structure, implementation files should be located in <xxxx>/ws/src or <xxxx>/src directory.)
Tao has already generated some files needed for client-server communication, but now we have to implement our device server. I will divide the C++ file into smaller parts and explain each of them. The beginning of the program is pretty much standard, so I will just write about unusual lines. (Note: code marked with bold should be adapted for

...

new applications):

Code Block
languagecpp
linenumberstrue
#include <vltPort.h>

...



static char *rcsId="@(#) $Id: $";

...


static void *use_rcsId = ((void)&use_rcsId,(void *) &rcsId);

...



#include <baciDB.h>

...


#include

...

 <acsexmplPowerSupplyImpl.h>

...




using namespace baci;


6-7

Because you are using BACI with database access, you have to include baciDB.h. The third include is a header file for this program, usually with same name, but ending with .h instead of .cpp.

Now we have to write a constructor:

Code Block
languagecpp
linenumberstrue
PowerSupply::PowerSupply(const ACE_CString& name, maci::ContainerServices * containerServices):

...


    CharacteristicComponentImpl(name,containerServices)

...


    m_readback_sp(new ROdouble(name+":readback", getComponent()),this),

...

 
    m_current_sp(new RWdouble(name+":current", getComponent()),this),

...

 
    m_status_sp(this)

...


{
    ACS_TRACE("::PowerSupply::PowerSupply");

...



    // properties

...


    m_status_sp = new ROpattern(name+":status", getComponent());

...



}


1

A class constructor is always the method with the name of the class.
The constructor receives the name of the component as well as a pointer to the ContainerServices as parameters. We'll say more about ContainerServices later.
There is no need to store the container services and the name in local variable as it is done by the component. The name is returned by the name() method; the container services is always available from the getContainerServices() method.

3-5

In the constructor we create properties. Their names must be composed of the name of the server and property name (for example: TestPowerSupply1:current). In property constructor you must also provide a reference to the component. Here the getComponent() method (inherited from CharacteristicComponentImpl) is used to obtain the Component reference. Every Component has its own instance, which takes care of threads (dispatching). It must have a name and it's Unique Identification Number (UID). UID should always be the same (even when server is restarted) and it will be read from local database. There may not be two servers with the same name and/or same UID!
There are two constructors for smart pointers; both of them need a pointer to the characteristic component (this). In the first case (rows 3 and 4) in the constructor is also passed a pointer the newly created property while in row 5 you see that the smart pointer m_status_sp has no property yet. This second initialization of a smart pointer can be useful if you cannot build the property in the initialization list (for example the devIO for the property does not exist yet).

10

The created property is assigned to the smart pointer. This step is necessary if the smart property is created without a pointer to a property in the constructor (see row 5).
Smart pointers perform error checking and generate a description of the

properties.

properties.

The destructor is empty. The entire cleanup for the properties is managed by the smart pointers.

Code Block
languagecpp
PowerSupply::~PowerSupply()
{
}

Let us come to actions now. All requests for asynchronous actions go through the Activator, which sends this request back to the device server. This is done through the invokeAction() method, where you define what has to be done when a call is received:

Code Block
languagecpp
Wiki Markup
\\
\\
\\
The destructor is empty. The entire cleanup for the properties is managed by the smart pointers.
\\
*PowerSupply{*}::~{*}PowerSupply{*}()
\{
\}
\\
Let us come to actions now. All requests for asynchronous actions go through the Activator, which sends this request back to the device server. This is done through the invokeAction() method, where you define what has to be done when a call is received:
 \\
/* --------------- \[ Action implementator interface \] -------------- */
\\ 
ActionRequest 
PowerSupply::invokeAction(int function, BACIComponent* cob, const int& callbackID,
    const CBDescIn& descIn, BACIValue* value, Completion& completion,
    CBDescOut& descOut) 
\{
  switch (function) 
    \{
    case *ON{*}_ACTION:
      return *on{*}ActiononAction(cob, callbackID, descIn, value, completion, descOut);
    case *OFF{*}_ACTION:
      return *off{*}ActionoffAction(cob, callbackID, descIn, value, completion, descOut);
    case *RESET{*}_ACTION:
      return *reset{*}ActionresetAction(cob, callbackID, descIn, value, completion, descOut);
    default:
      return reqDestroy;
    \}
\}
\\
\\
The implementation of the functions we defined in the previous method:
\\

...

}

The implementation of the functions we defined in the previous method:

Code Block
languagecpp
/* ------------------ 

...

[ Action implementations 

...

] ----------------- */

...



/// implementation of async. on() method

...


ActionRequest

...

 
PowerSupply::

...

onAction(BACIComponent* cob, const int& callbackID,

...


                      const CBDescIn& descIn, BACIValue* value, 
                      Completion& completion, CBDescOut& descOut)
{
    ACS_DEBUG_PARAM("::PowerSupply::onAction", "%s", getComponent()->getName());

...



    ...........

...



    completion = ACSErrTypeOK::ACSErrOKCompletion();

...



    // complete action requesting done invokation,

...

 
    // otherwise return reqInvokeWorking and set descOut.estimated_timeout

...


    return reqInvokeDone;
}


11

Here comes real implementation of the action – like communication with physical device, setting it on, off, etc. (for example: a devIO->write(...)). If action will not be completed in descIn.timeout or action is slow in progress, you should first return "working" (return reqInvokeWorking) and also set estimated timeout (descOut.estimated_timeout) (more about it in [R02], part 3.3.1.2).

]]></ac:plain-text-body></ac:structured-macro>

<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="93ffd88f-9e7c-49ae-a240-720cc6a73dde"><ac:plain-text-body><![CDATA[

13

To inform client about possible errors, set completion (read [R02], part 3.2). In this case everything is ok and we set completion to OkCompletion.]]></ac:plain-text-body></ac:structured-macro>

18

When action is completed, return done (return reqInvokeDone).

...

, return done (return reqInvokeDone).

We have to describe the device server’s actions (like on(), off(),

...

reset()).

...

These

...

are

...

asynchronous

...

(usually

...

they

...

take

...

some

...

time

...

and

...

we

...

do

...

not

...

want

...

to

...

block

...

a

...

client

...

while

...

executing)

...

so

...

we

...

have

...

to

...

register

...

the

...

action

...

to

...

the

...

Activator

...

that

...

will

...

then

...

do

...

the

...

rest

...

of

...

the

...

procedure.

...

  For example,

...

calling

...

on()

...

will

...

just

...

register

...

that

...

action

...

inside

...

a

...

queue

...

until

...

Activator

...

calls

...

PowerSupply::invokeAction

...

which

...

will

...

in

...

turn,

...

call

...

onAction(). 

The client must provide a pointer to it’s implementation of callbacks and the structure of type CBDescIn (that identifies the callback) as an argument of the registerAction() method. Our device server sends these parameters to Activator and also adds a pointer to itself and a description of an action (integer – ON_ACTION will be replaced with 1, OFF_ACTION with 2 and so on).

Your job is to write one block of a code for each action and change only the last argument of the method registerAction – an integer which is later sent back to the device server, to the method invokeAction(). First argument of registerAction() method – in this case BACIValue::type_null – is a callback type.

Code Block
languagecpp
void
PowerSupply::on
\\
The client must provide a pointer to it's implementation of callbacks and the structure of type CBDescIn (that identifies the callback) as an argument of the registerAction() method. Our device server sends these parameters to Activator and also adds a pointer to itself and a description of an action (integer - ON_ACTION will be replaced with 1, OFF_ACTION with 2 and so on).
\\
Your job is to write one block of a code for each action and change only the last argument of the method registerAction - an integer which is later sent back to the device server, to the method invokeAction(). First argument of registerAction() method - in this case BACIValue::type_null - is a callback type.
\\
void
*PowerSupply::on* (ACS::CBvoid_ptr cb, const ACS::CBDescIn & desc)
  throw(CORBA::SystemException)
\{
  getComponent()->registerAction(BACIValue::type_null, cb, desc, this, *ON{*}_ACTION);
\}
\\ 
void
*PowerSupply::off* (ACS::CBvoid_ptr cb, const ACS::CBDescIn & desc)
  throw(CORBA::SystemException)
\{
  getComponent()->registerAction(BACIValue::type_null, cb, desc, this, *OFF{*}_ACTION);
\}
\\ 
void
*PowerSupply::reset* (ACS::CBvoid_ptr cb, const ACS::CBDescIn & desc)
  throw(CORBA::SystemException)
\{
  getComponent()->registerAction(BACIValue::type_null, cb, desc, this, *RESET{*}_ACTION);
\}
\\

throw(...)

...

defines

...

what

...

kind

...

of

...

exceptions

...

are

...

available.

If a client wants to do something with current, readback, and other properties, it must get a reference to these properties. This is done in following code:

Code Block
languagecpp
ACS::RWdouble_ptr
PowerSupply::current
\\
\\
If a client wants to do something with current, readback, and other properties, it must get a reference to these properties. This is done in following code:
\\
ACS::{*}RWdouble{*}_ptr
*PowerSupply::current{*}()
    throw(CORBA::SystemException)
\{
    if (m_current_sp==0)
        return ACS::{*}RWdouble{*}::_nil();
\\ 
    ACS::{*}RWdouble{*}_var prop = ACS::{*}RWdouble{*}::_narrow(m_current_sp->getCORBAReference());
    return prop._retn();
\}
\\ 
ACS::{*}ROdouble{*}_ptr
*PowerSupply::readback{*}()
    throw(CORBA::SystemException)
\{
    if (m_readback_p==0)
        return ACS::{*}ROdouble{*}::_nil();
\\ 
   ACS::{*}ROdouble{*}_var prop = ACS::{*}ROdouble{*}::_narrow(m_readback_sp->getCORBAReference());
    return prop._retn();
\}
\\ 
ACS::{*}ROpattern{*}_ptr
*PowerSupply::status{*}()
    throw(CORBA::SystemException)
\{
    if (m_status_p==0)
        return ACS::{*}ROpattern{*}::_nil();
\\ 
   ACS::{*}ROpattern{*}_var prop = ACS::{*}ROpattern{*}::_narrow(m_status_sp->getCORBAReference());
    return prop._retn();
\}
\\

One

...

must

...

write

...

accessors

...

for

...

every

...

property,

...

changing

...

the

...

name

...

of

...

a

...

property

...

(current),

...

variable

...

(m_current_sp)

...

and

...

type

...

of

...

a

...

property

...

(replace

...

all

...

fields

...

where

...

RWdouble

...

appears

...

with

...

ROdouble

...

or

...

ROpattern).

...

Now

...

we

...

are

...

really

...

near

...

the

...

end.

...

We

...

have

...

to

...

add

...

MACI

...

DLL

...

support

...

functions.

...

For

...

this

...

purpose

...

we

...

use

...

the

...

macro

...

MACI_DLL_SUPPORT_FUNCTIONS(class_name):

Code Block
languagecpp

\\
/* --------------- \[ MACI DLL support functions \] -----------------*/
\\ 
#include <maciACSComponentDefines.h>
MACI_DLL_SUPPORT_FUNCTIONS ({*}PowerSupply{*})
\\ 
/* ----------------------------------------------------------------*/
\\

As

...

we

...

said

...

at

...

the

...

beginning

...

of

...

the

...

paragraph,

...

it

...

is

...

possible

...

to

...

use

...

the

...

properties

...

without

...

smart

...

pointers

...

even

...

if

...

we

...

discourage

...

this

...

implementation.

...

We

...

briefly

...

describe

...

herein

...

the

...

changes

...

in

...

the

...

previous

...

code

...

if

...

smart

...

pointers

...

were

...

not

...

used.

...

In

...

the

...

include

...

file

...

each

...

property

...

is

...

defined

...

without

...

the

...

templetized

...

smart

...

pointer

...

type

...

and,

...

of

...

course,

...

the

...

baciSmartPropertyPointer.h

...

is

...

not

...

needed.

...

Note

...

that

...

the

...

names

...

of

...

the

...

variables

...

terminate

...

with

...

_p

...

and

...

not

...

with

...

_sp

...

to

...

highlight

...

that

...

we

...

are

...

now

...

using

...

pointers

...

instead

...

of

...

smart

...

pointers.

...

ROdouble*

...

m_readback_

...

ROdouble*

...

m_readback_p;

...

 

RWdouble*

...

  m_current_p;

...

In

...

the

...

constructor

...

these

...

pointers

...

are

...

first

...

initialized

...

to

...

0

...

then

...

each

...

property

...

is

...

created

...

in

...

the

...

same

...

way

...

they

...

are

...

created

...

with

...

smart

...

pointers.

...

The

...

CHARACTERISTIC_COMPONENT_PROPERTY

...

macro must be

...

implemented

...

for

...

each

...

BACI

...

property.

...

The

...

macro

...

performs

...

error

...

checking

...

and

...

generates

...

a

...

description

...

of

...

the

...

property.

...

This

...

macro

...

must

...

not

...

be

...

used

...

with

...

smart

...

pointers

...

because

...

they

...

take

...

care

...

of

...

all

...

the

...

initializations automatically.

The following is the constructor without using smart pointers for the properties.

Code Block
languagecpp
PowerSupply::PowerSupply automatically.
\\
The following is the constructor without using smart pointers for the properties.
\\
*PowerSupply{*}::{*}PowerSupply{*}(const ACE_CString& name,
  		maci::ContainerServices * containerServices):
 	CharacteristicComponentImpl(name,containerServices),
 *	m_readback_p({*}0{*}),*
 *	m_current_p({*}0{*}),*
 *	m_status_p({*}0{*}) \{*
 	m_readback_p = new *ROdouble{*}(name+":{*}readback{*}", getComponent());
 	CHARACTERISTIC_COMPONENT_PROPERTY(readback, m_readback_p);
\\ 
 	m_current_p  = new *RWdouble{*}(name+":{*}current{*}", getComponent());
 	CHARACTERISTIC_COMPONENT_PROPERTY (current, m_current_p);
\\ 
 	m_status_p = new *ROpattern{*}(name+":{*}status{*}", getComponent());
 	CHARACTERISTIC_COMPONENT_PROPERTY(status, m_status_p);
*\}*
\\
Another difference is in the destructor because for each property we must call the destroy method but not the delete. 
\\
*PowerSupply{*}:);
}

Another difference is in the destructor because for each property we must call the destroy method but not the delete. 

The rest of the code remains the same apart for the renaming of the variables.

Code Block
languagecpp
PowerSupply::~PowerSupply() {
	...
	:~{*}PowerSupply{*}() \{
 ...
 (m_readback_p) \{ m_readback_p->destroy(); m_readback_p = 0; \}
 	(m_current_p) \{ m_current_p->destroy(); m_current_p = 0; \}
 	if (m_status_p) \{ m_status_p->destroy(); m_status_p = 0; \}
\}The rest of the code remains the same apart for the renaming of the variables.
\\
\\
\\
\\

...

 }
}

The ContainerServices

As we saw writing the constructor of the component, it receives a pointer to a maci::ContainerServices object. Really, maci::ContainerServices is an interface and the component receives an implementation of that interface defined in the maci module. The developer is free to replace this default implementation with another one that better fits its needs.

Throw the ContainerServices object the Containers offers the component a set of services freeing the developer of the details of their implementation.

The getContainerServices() method returns a pointer to the container services object so there is no need to store the container services object received in the constructor in a local variable.

Here I report a brief description of the services of the default implementation of the ContainerServices in the maci module. For   For further details, have a look at the doxygen documentation.

Code Block
languagecpp
ACE_CString getName() // Return the name of the component

...


 
PortableServer::POA_var getPOA() // Return a reference to the POA

...


 
// Get a Component of type T

...


template<class T> T* getComponent(const char *name)

...


       
// Get a dynamic component of typoe T

...


template<class T> T* getDynamicComponent(maci::ComponentSpec

...

 
                                         compSpec, bool markAsDefault);
 
// Get the default component (of type T) that implements the idl interface
template<class T> T* getDefaultComponent(const char* idlType);
 
// get the descriptor of a component
maci::ComponentInfo getComponentDescriptor(const char* componentName)
 
// Find components using their name or their type
ACE_CString_Vector findComponents(const char *nameWilcard, const char *typeWildcard)
 
void releaseComponent(const char *name) // release the component with the given name
 
void releaseAllComponents() // Release all the components
 
CDB::DAL_ptr getCDB() // Return a reference to DAL that allows accessing the CDB

...


 
PortableServer::POA_var getOffShootPOA() // Return the offShoot POA

...


 
// Activate a CORBA servant that implements the offshoot interface

...


ACS::OffShoot_ptr activateOffShoot(PortableServer::Servant cbServant)

...


 
// Deactivate a CORBA offShoot servant

...


void deactivateOffShoot(PortableServer::Servant cbServant)

...

Logging and debugging

...

unmigrated-wiki-markup
Code Block
languagecpp
ACS_TRACE("::PowerSupply::~PowerSupply");
\\ 
ACS_DEBUG("::PowerSupply::~PowerSupply", "COB destroyed");
\\ 
ACS_LOG(LM_RUNTIME_CONTEXT, "PowerSupply/DLLOpen", 
       (LM_ERROR, "Failed to create Component - constructor returned 0!"));

Find

...

out

...

more

...

about

...

this

...

in

...

Logging

...

and

...

Archiving

...

Compiling

To compile, please use the acsMakefile and the ALMA directory structure. All files should be in subdirectories of <xxxx>/ws/ or <xxxx>/, where <xxxx> represents the name of module. If you have made it this far, you should have these files (although the names should be different...):

  • <xxxx>/idl/acsexmplPowerSupply.idl
  • <xxxx>/src/acsexmplPowerSupplyImpl.cpp
  • <xxxx>/include/acsexmplPowerSupplyImpl.h
  • <xxxx>/config/CDB/schemas/PowerSupply.xsd
  • <xxxx>/test/CDB/MACI/Components/Components.xml
  • <xxxx>/test/CDB/alma/TEST_PS_1/TEST_PS_1.xml

Next, create a Makefile (or preferably just change the existing one). It should be located in: <xxxx>/src/Makefile

Since the acsMakefile is rather large and most targets will not be modified, I am going to write only the parts where something has to be written/changed.

Name of main header file – the one, which is described in this document:

No Format
#
#

...

 Includes (.h) files (public and local)

...


# ---------------------------------

...


INCLUDES       = acsexmplPowerSupplyImpl.h

...

 
INCLUDES_L

...

     

The name, which is written behind

...

“LIBRARIES =

...

, will be the name of the created library. For each library

...

“<name of library>_

...

OBJECTS” has to be defined:

No Format
#
#

...

 Libraries (public and local)

...


# ----------------------------

...


LIBRARIES      = acsexmplPowerSupplyImpl
LIBRARIES_L    =

...


acsexmplPowerSupplyImpl_OBJECTS =  acsexmplPowerSupplyImpl

...

 \
                             acsexmplPowerSupplyCurrentImpl acsexmplPowerSupplyDLL\
acsexmplPowerSupplyImpl_LIBS    = acsexmplPowerSupplyStubs

Name of database configuration file:

No Format
#
#

...

 Configuration Database Files

...


# ----------------------

...


CDB_SCHEMAS = PowerSupply

Name of IDL file:

No Format
#
#

...

 IDL FILES

...


#

...


IDL_FILES = acsexmplPowerSupply

...

 
USER_IDL =

Then you have to run it:

make clean all man install

When the compiler finishes, it should create files lib<name of libraries>.so and .a (in our case libacsexmplPowerSupply.so and libacsexmplPowerSupply.a). When you use the

...

“install” tag, binaries, libraries documentation files, etc., will be copied into

...

the $INTROOTdirectory.

Appendix

A number of insignificant details have been removed from the PowerSupply example in this document. For the most up-to-date and complete documentation, please go to http://www.eso.org/~gchiozzi/AlmaAcs/OnlineDocs/acsexmpl/ws/doc/html/index.html. This webpage also contains documentation on even more examples that can be found in the ALMA CVS repository (ACS/LGPL/CommonSoftware/acsexmpl/*).